Searched refs:incrementThreshold (Results 1 – 4 of 4) sorted by relevance
69 void Stencil::enableTest(int incrementThreshold) { in enableTest() argument72 if (incrementThreshold > 0) { in enableTest()73 glStencilFunc(GL_EQUAL, incrementThreshold, 0xff); in enableTest()85 void Stencil::enableWrite(int incrementThreshold) { in enableWrite() argument88 if (incrementThreshold > 0) { in enableWrite()
52 void enableTest(int incrementThreshold);61 void enableWrite(int incrementThreshold);
223 void BakedOpRenderer::setupStencilQuads(std::vector<Vertex>& quadVertices, int incrementThreshold) { in setupStencilQuads() argument224 mRenderState.stencil().enableWrite(incrementThreshold); in setupStencilQuads()235 mRenderState.stencil().enableTest(incrementThreshold); in setupStencilQuads()325 int incrementThreshold = 0; in prepareRender() local328 incrementThreshold = rectList.getTransformedRectanglesCount(); in prepareRender()330 mRenderState.stencil().enableTest(incrementThreshold); in prepareRender()
114 void setupStencilQuads(std::vector<Vertex>& quadVertices, int incrementThreshold);