Searched refs:inputChannels (Results 1 – 4 of 4) sorted by relevance
69 int inputChannels = getInputFormat("image").getBytesPerSample(); in getShaderProgram() local70 if (inputChannels != 4) { in getShaderProgram()72 inputChannels + "! Channels must be 4!"); in getShaderProgram()
517 InputChannel[] inputChannels = InputChannel.openInputChannelPair(inputChannelName); in monitorInput() local518 nativeRegisterInputChannel(mPtr, inputChannels[0], null, true); in monitorInput()519 inputChannels[0].dispose(); // don't need to retain the Java object reference in monitorInput()520 return inputChannels[1]; in monitorInput()
1019 private boolean supports(Integer sampleRate, Integer inputChannels) { in supports() argument1021 if (inputChannels != null && in supports()1022 (inputChannels < 1 || inputChannels > mMaxInputChannelCount)) { in supports()
2146 InputChannel[] inputChannels = InputChannel.openInputChannelPair(name); in openInputChannel() local2147 mInputChannel = inputChannels[0]; in openInputChannel()2148 mClientChannel = inputChannels[1]; in openInputChannel()2149 mInputWindowHandle.inputChannel = inputChannels[0]; in openInputChannel()