Searched refs:inputState (Results 1 – 7 of 7) sorted by relevance
/frameworks/base/services/usb/java/com/android/server/usb/ |
D | UsbAlsaDevice.java | 218 int inputState = (enable && connected) ? 1 : 0; in updateWiredDeviceConnectionState() local 219 if (inputState != mInputState) { in updateWiredDeviceConnectionState() 220 mInputState = inputState; in updateWiredDeviceConnectionState() 222 device, inputState, alsaCardDeviceString, in updateWiredDeviceConnectionState()
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/frameworks/av/media/libaaudio/tests/ |
D | test_various.cpp | 77 aaudio_stream_state_t inputState = AAUDIO_STREAM_STATE_UNINITIALIZED; in checkStateTransition() local 94 inputState = AAUDIO_STREAM_STATE_STOPPING; in checkStateTransition() 99 inputState = AAUDIO_STREAM_STATE_PAUSING; in checkStateTransition() 105 if (inputState != AAUDIO_STREAM_STATE_UNINITIALIZED) { in checkStateTransition() 107 inputState, in checkStateTransition()
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/frameworks/base/services/core/java/com/android/server/tv/ |
D | TvInputManagerService.java | 311 TvInputState inputState = userState.inputMap.get(info.getId()); in buildTvInputListLocked() local 312 if (inputState == null) { in buildTvInputListLocked() 313 inputState = new TvInputState(); in buildTvInputListLocked() 315 inputState.info = info; in buildTvInputListLocked() 316 inputMap.put(info.getId(), inputState); in buildTvInputListLocked() local 811 TvInputState inputState = userState.inputMap.get(inputId); in updateTvInputInfoLocked() local 812 if (inputState == null) { in updateTvInputInfoLocked() 816 inputState.info = inputInfo; in updateTvInputInfoLocked() 829 TvInputState inputState = userState.inputMap.get(inputId); in setStateLocked() local 830 ServiceState serviceState = userState.serviceStateMap.get(inputState.info.getComponent()); in setStateLocked() [all …]
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/frameworks/av/media/libaaudio/src/core/ |
D | AAudioAudio.cpp | 321 aaudio_stream_state_t inputState, in AAudioStream_waitForStateChange() argument 327 return audioStream->waitForStateChange(inputState, nextState, timeoutNanoseconds); in AAudioStream_waitForStateChange()
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/frameworks/native/services/inputflinger/ |
D | InputDispatcher.cpp | 1931 if (!connection->inputState.trackKey(keyEntry, in enqueueDispatchEntryLocked() 1959 && !connection->inputState.isHovering( in enqueueDispatchEntryLocked() 1976 if (!connection->inputState.trackMotion(motionEntry, in enqueueDispatchEntryLocked() 2269 connection->inputState.synthesizeCancelationEvents(currentTime, in synthesizeCancelationEventsForConnectionLocked() 3161 fromConnection->inputState.copyPointerStateTo(toConnection->inputState); in transferTouchFocus() 3678 int32_t fallbackKeyCode = connection->inputState.getFallbackKey(originalKeyCode); in afterKeyEventLockedInterruptible() 3680 connection->inputState.removeFallbackKey(originalKeyCode); in afterKeyEventLockedInterruptible() 3715 connection->inputState.removeFallbackKey(originalKeyCode); in afterKeyEventLockedInterruptible() 3752 connection->inputState.removeFallbackKey(originalKeyCode); in afterKeyEventLockedInterruptible() 3764 connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode); in afterKeyEventLockedInterruptible() [all …]
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D | InputDispatcher.h | 818 InputState inputState; variable
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/frameworks/av/media/libaaudio/include/aaudio/ |
D | AAudio.h | 963 aaudio_stream_state_t inputState,
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