Searched refs:isBlendedShader (Results 1 – 2 of 2) sorted by relevance
44 if (paint->getAlpha() != 0xFF || PaintUtils::isBlendedShader(paint->getShader()) || in isOpaquePaint()54 static bool isBlendedShader(const SkShader* shader) { in isBlendedShader() function
248 mOutGlop->roundRectClipState || PaintUtils::isBlendedShader(shader) || in setFill()