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Searched refs:lastTextureId (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DFontRenderer.cpp433 bool& resetPixelStore, GLuint& lastTextureId) { in checkTextureUpdateForCache() argument
437 if (cacheTexture->getTextureId() != lastTextureId) { in checkTextureUpdateForCache()
438 lastTextureId = cacheTexture->getTextureId(); in checkTextureUpdateForCache()
440 caches.textureState().bindTexture(lastTextureId); in checkTextureUpdateForCache()
456 GLuint lastTextureId = 0; in checkTextureUpdate() local
461 checkTextureUpdateForCache(caches, mACacheTextures, resetPixelStore, lastTextureId); in checkTextureUpdate()
462 checkTextureUpdateForCache(caches, mRGBACacheTextures, resetPixelStore, lastTextureId); in checkTextureUpdate()