Searched refs:layerPool (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/renderthread/ |
D | OpenGLPipeline.cpp | 210 OffscreenBufferPool& layerPool = renderState.layerPool(); in createOrUpdateLayer() local 214 layerPool.get(renderState, node->getWidth(), node->getHeight(), wideColorGamut)); in createOrUpdateLayer() 220 node->setLayer(layerPool.resize(node->getLayer(), node->getWidth(), node->getHeight())); in createOrUpdateLayer() 268 layer->renderState.layerPool().putOrDelete(layer); in destroyLayer()
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/frameworks/base/libs/hwui/ |
D | BakedOpRenderer.cpp | 36 mRenderState.layerPool().get(mRenderState, width, height, mWideColorGamut); in startTemporaryLayer() 42 mRenderState.layerPool().putOrDelete(offscreenBuffer); in recycleTemporaryLayer() 106 mRenderState.layerPool().get(mRenderState, width, height, mWideColorGamut); in copyToLayer()
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D | BakedOpDispatcher.cpp | 875 renderer.renderState().layerPool().putOrDelete(*op.layerHandle); in onCopyFromLayerOp()
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/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.h | 113 OffscreenBufferPool& layerPool() { return *mLayerPool; } in layerPool() function
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