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Searched refs:layersSortedByZ (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h372 explicit State(LayerVector::StateSet set) : stateSet(set), layersSortedByZ(set) {} in State()
376 layersSortedByZ = other.layersSortedByZ;
386 LayerVector layersSortedByZ; variable
DSurfaceFlinger.cpp1827 Vector<sp<Layer>> layersSortedByZ; in rebuildLayerStacks() local
1843 layersSortedByZ.add(layer); in rebuildLayerStacks()
1871 displayDevice->setVisibleLayersSortedByZ(layersSortedByZ); in rebuildLayerStacks()
3069 mCurrentState.layersSortedByZ.add(lbc); in addClientLayer()
3118 if (mCurrentState.layersSortedByZ.indexOf(ancestor) < 0) { in removeLayerLocked()
3125 index = mCurrentState.layersSortedByZ.remove(layer); in removeLayerLocked()
3133 if (index < 0 && mDrawingState.layersSortedByZ.indexOf(layer) < 0) { in removeLayerLocked()
3365 ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer); in setClientStateLocked()
3367 mCurrentState.layersSortedByZ.removeAt(idx); in setClientStateLocked()
3368 mCurrentState.layersSortedByZ.add(layer); in setClientStateLocked()
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