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/frameworks/av/media/libeffects/loudness/
DEffectLoudnessEnhancer.cpp288 float leftSample, rightSample; in LE_process() local
291 leftSample = inputAmp * (float)inBuffer->s16[2*inIdx]; in LE_process()
293 pContext->mCompressor->Compress(&leftSample, &rightSample); in LE_process()
294 inBuffer->s16[2*inIdx] = (int16_t) leftSample; in LE_process()