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Searched refs:length_base (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetShaderSource.cpp8 GLsizei *length_base = (GLsizei *) 0; in android_glGetShaderSource__II_3II_3BI() local
23 length_base = (GLsizei *) in android_glGetShaderSource__II_3II_3BI()
25 length = length_base + lengthOffset; in android_glGetShaderSource__II_3II_3BI()
57 if (length_base) { in android_glGetShaderSource__II_3II_3BI()
58 _env->ReleaseIntArrayElements(length_ref, (jint*)length_base, in android_glGetShaderSource__II_3II_3BI()
DglGetActiveAttrib.cpp8 GLsizei *length_base = (GLsizei *) 0; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() local
29 length_base = (GLsizei *) in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
31 length = length_base + lengthOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
108 if (length_base) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
109 _env->ReleaseIntArrayElements(length_ref, (jint*)length_base, in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
DglGetActiveUniform.cpp8 GLsizei *length_base = (GLsizei *) 0; in android_glGetActiveUniform__III_3II_3II_3II_3BI() local
29 length_base = (GLsizei *) in android_glGetActiveUniform__III_3II_3II_3II_3BI()
31 length = length_base + lengthOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI()
108 if (length_base) { in android_glGetActiveUniform__III_3II_3II_3II_3BI()
109 _env->ReleaseIntArrayElements(length_ref, (jint*)length_base, in android_glGetActiveUniform__III_3II_3II_3II_3BI()
DglGetTransformFeedbackVarying.cpp8 GLsizei *length_base = (GLsizei *) 0; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() local
29 length_base = (GLsizei *) in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
31 length = length_base + lengthOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
108 if (length_base) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
109 _env->ReleaseIntArrayElements(length_ref, (jint*)length_base, in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp2172 GLsizei *length_base = (GLsizei *) 0; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() local
2193 length_base = (GLsizei *) in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
2195 length = length_base + lengthOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
2272 if (length_base) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
2273 _env->ReleaseIntArrayElements(length_ref, (jint*)length_base, in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
4398 GLsizei *length_base = (GLsizei *) 0; in android_glGetSynciv__JII_3II_3II() local
4413 length_base = (GLsizei *) in android_glGetSynciv__JII_3II_3II()
4415 length = length_base + lengthOffset; in android_glGetSynciv__JII_3II_3II()
4448 if (length_base) { in android_glGetSynciv__JII_3II_3II()
4449 _env->ReleaseIntArrayElements(length_ref, (jint*)length_base, in android_glGetSynciv__JII_3II_3II()
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Dandroid_opengl_GLES20.cpp1873 GLsizei *length_base = (GLsizei *) 0; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() local
1894 length_base = (GLsizei *) in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
1896 length = length_base + lengthOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
1973 if (length_base) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
1974 _env->ReleaseIntArrayElements(length_ref, (jint*)length_base, in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
2197 GLsizei *length_base = (GLsizei *) 0; in android_glGetActiveUniform__III_3II_3II_3II_3BI() local
2218 length_base = (GLsizei *) in android_glGetActiveUniform__III_3II_3II_3II_3BI()
2220 length = length_base + lengthOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI()
2297 if (length_base) { in android_glGetActiveUniform__III_3II_3II_3II_3BI()
2298 _env->ReleaseIntArrayElements(length_ref, (jint*)length_base, in android_glGetActiveUniform__III_3II_3II_3II_3BI()
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Dandroid_opengl_GLES31.cpp733 GLsizei *length_base = (GLsizei *) 0; in android_glGetProgramResourceiv__IIII_3III_3II_3II() local
765 length_base = (GLsizei *) in android_glGetProgramResourceiv__IIII_3III_3II_3II()
767 length = length_base + lengthOffset; in android_glGetProgramResourceiv__IIII_3III_3II_3II()
803 if (length_base) { in android_glGetProgramResourceiv__IIII_3III_3II_3II()
804 _env->ReleaseIntArrayElements(length_ref, (jint*)length_base, in android_glGetProgramResourceiv__IIII_3III_3II_3II()