Searched refs:lensShadingMap (Results 1 – 2 of 2) sorted by relevance
62 const float* lensShadingMap) { in addGainMapsForMetadata() argument85 redMap[j] = lensShadingMap[i + LSM_R_IND]; in addGainMapsForMetadata()86 greenEvenMap[j] = lensShadingMap[i + LSM_GE_IND]; in addGainMapsForMetadata()87 greenOddMap[j] = lensShadingMap[i + LSM_GO_IND]; in addGainMapsForMetadata()88 blueMap[j] = lensShadingMap[i + LSM_B_IND]; in addGainMapsForMetadata()
90 const float* lensShadingMap);