Searched refs:lightAmbient (Results 1 – 1 of 1) sorted by relevance
98 final float lightAmbient[] = {5.0f, 0.0f, 0.0f, 1.0f}; in onDrawFrame() local115 gl.glLightfv(GL10.GL_LIGHT0, GL10.GL_AMBIENT, lightAmbient, 0); in onDrawFrame()