Searched refs:linearFiltering (Results 1 – 4 of 4) sorted by relevance
67 void draw(CacheTexture& texture, bool linearFiltering);115 void setTextureFiltering(bool linearFiltering) { mLinearFiltering = linearFiltering; } in setTextureFiltering() argument
50 void TextDrawFunctor::draw(CacheTexture& texture, bool linearFiltering) { in draw() argument55 if (linearFiltering) { in draw()
171 void CacheTexture::setLinearFiltering(bool linearFiltering) { in setLinearFiltering() argument172 mTexture.setFilter(linearFiltering ? GL_LINEAR : GL_NEAREST); in setLinearFiltering()
122 void setLinearFiltering(bool linearFiltering);