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Searched refs:linearFiltering (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DFontRenderer.h67 void draw(CacheTexture& texture, bool linearFiltering);
115 void setTextureFiltering(bool linearFiltering) { mLinearFiltering = linearFiltering; } in setTextureFiltering() argument
DFontRenderer.cpp50 void TextDrawFunctor::draw(CacheTexture& texture, bool linearFiltering) { in draw() argument
55 if (linearFiltering) { in draw()
/frameworks/base/libs/hwui/font/
DCacheTexture.cpp171 void CacheTexture::setLinearFiltering(bool linearFiltering) { in setLinearFiltering() argument
172 mTexture.setFilter(linearFiltering ? GL_LINEAR : GL_NEAREST); in setLinearFiltering()
DCacheTexture.h122 void setLinearFiltering(bool linearFiltering);