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Searched refs:lockAsync (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBufferMapper.cpp115 return lockAsync(handle, usage, bounds, vaddr, -1); in lock()
135 status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle, in lockAsync() function in android::GraphicBufferMapper
138 return lockAsync(handle, usage, usage, bounds, vaddr, fenceFd); in lockAsync()
141 status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle, in lockAsync() function in android::GraphicBufferMapper
DGraphicBuffer.cpp274 status_t GraphicBuffer::lockAsync(uint32_t inUsage, void** vaddr, int fenceFd) in lockAsync() function in android::GraphicBuffer
277 status_t res = lockAsync(inUsage, lockBounds, vaddr, fenceFd); in lockAsync()
281 status_t GraphicBuffer::lockAsync(uint32_t inUsage, const Rect& rect, in lockAsync() function in android::GraphicBuffer
284 return lockAsync(inUsage, inUsage, rect, vaddr, fenceFd); in lockAsync()
287 status_t GraphicBuffer::lockAsync(uint64_t inProducerUsage, in lockAsync() function in android::GraphicBuffer
297 status_t res = getBufferMapper().lockAsync(handle, inProducerUsage, in lockAsync()
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBufferMapper.h70 status_t lockAsync(buffer_handle_t handle,
73 status_t lockAsync(buffer_handle_t handle,
DGraphicBuffer.h172 status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd);
173 status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr,
175 status_t lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage,
/frameworks/native/libs/ui/include/ui/
DGraphicBufferMapper.h70 status_t lockAsync(buffer_handle_t handle,
73 status_t lockAsync(buffer_handle_t handle,
DGraphicBuffer.h172 status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd);
173 status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr,
175 status_t lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage,
/frameworks/native/libs/gui/
DCpuConsumer.cpp121 status_t err = item.mGraphicBuffer->lockAsync(GraphicBuffer::USAGE_SW_READ_OFTEN, in lockBufferItem()
DSurface.cpp1621 err = dst->lockAsync(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), in copyBlt()
1739 status_t res = backBuffer->lockAsync( in lock()
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp137 return gBuffer->lockAsync(usage, usage, bounds, outVirtualAddress, fence); in AHardwareBuffer_lock()
/frameworks/base/media/jni/
Dandroid_media_Utils.cpp882 res = buffer->lockAsync(inUsage, rect, &pData, fenceFd); in lockImageFromBuffer()