Searched refs:mAdd (Results 1 – 3 of 3) sorted by relevance
42 private final Float4 mAdd = new Float4(); field in ScriptIntrinsicColorMatrix116 mAdd.x = f.x; in setAdd()117 mAdd.y = f.y; in setAdd()118 mAdd.z = f.z; in setAdd()119 mAdd.w = f.w; in setAdd()139 mAdd.x = r; in setAdd()140 mAdd.y = g; in setAdd()141 mAdd.z = b; in setAdd()142 mAdd.w = a; in setAdd()145 fp.addF32(mAdd.x); in setAdd()[all …]
45 private int mAdd; field in LightingColorFilter54 mAdd = add; in LightingColorFilter()88 return mAdd; in getColorAdd()101 if (mAdd != add) { in setColorAdd()102 mAdd = add; in setColorAdd()109 return native_CreateLightingFilter(mMul, mAdd); in createNativeInstance()
32 private final Float4 mAdd = new Float4(); field in ScriptIntrinsicColorMatrix103 mAdd.x = f.x;104 mAdd.y = f.y;105 mAdd.z = f.z;106 mAdd.w = f.w;126 mAdd.x = r;127 mAdd.y = g;128 mAdd.z = b;129 mAdd.w = a;132 fp.addF32(mAdd.x);[all …]