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Searched refs:mAudioSourceStarted (Results 1 – 3 of 3) sorted by relevance

/frameworks/wilhelm/src/android/
Dandroid_AudioSfDecoder.cpp43 mAudioSourceStarted(false), in AudioSfDecoder()
71 if ((mAudioSource != 0) && mAudioSourceStarted) { in preDestroy()
73 mAudioSourceStarted = false; in preDestroy()
327 mAudioSourceStarted = true; in onPrepare()
494 if (!mAudioSourceStarted) { in onDecode()
761 if ((mAudioSource != 0) && mAudioSourceStarted) { in hasNewDecodeParams()
Dandroid_AudioSfDecoder.h103 bool mAudioSourceStarted; variable
DAacBqToPcmCbRenderer.cpp207 mAudioSourceStarted = true; in onPrepare()