Searched refs:mBufferQueueSchedulers (Results 1 – 2 of 2) sorted by relevance
301 if (mBufferQueueSchedulers.count(layerId) == 0) { in dispatchEvent()302 mBufferQueueSchedulers[layerId] = std::make_shared<BufferQueueScheduler>( in dispatchEvent()304 mBufferQueueSchedulers[layerId]->addEvent(bufferEvent); in dispatchEvent()307 mBufferQueueSchedulers[increment.buffer_update().id()].get()) in dispatchEvent()310 auto bqs = mBufferQueueSchedulers[increment.buffer_update().id()]; in dispatchEvent()626 if (mBufferQueueSchedulers.count(create.id()) != 0) { in createSurfaceControl()627 mBufferQueueSchedulers[create.id()]->setSurfaceControl( in createSurfaceControl()643 const auto& iterator = mBufferQueueSchedulers.find(delete_.id()); in deleteSurfaceControl()644 if (iterator != mBufferQueueSchedulers.end()) { in deleteSurfaceControl()663 mBufferQueueSchedulers.erase(id); in doDeleteSurfaceControls()
154 std::unordered_map<layer_id, std::shared_ptr<BufferQueueScheduler>> mBufferQueueSchedulers; variable