Searched refs:mConnectedToCpu (Results 1 – 2 of 2) sorted by relevance
94 mConnectedToCpu = false; in Surface()100 if (mConnectedToCpu) { in ~Surface()677 if (mConnectedToCpu || mDirtyRegion.bounds() == Rect::INVALID_RECT) { in queueBuffer()773 if (!mConnectedToCpu) { in queueBuffer()1224 mConnectedToCpu = true; in connect()1256 mConnectedToCpu = false; in disconnect()1584 if (mConnectedToCpu || numRects == 0) { in setSurfaceDamage()1673 if (!mConnectedToCpu) { in lock()
412 bool mConnectedToCpu; variable