Searched refs:mCurrentBottomRoundness (Results 1 – 1 of 1) sorted by relevance
68 private float mCurrentBottomRoundness; field in ExpandableOutlineView88 && mCurrentBottomRoundness == 0.0f && !mAlwaysRoundBothCorners155 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()156 bottomRoundness -= overShoot * mCurrentBottomRoundness in getClipPath()157 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()316 return mCurrentBottomRoundness; in getCurrentBottomRoundness()320 return mCurrentBottomRoundness * mOutlineRadius; in getCurrentBackgroundRadiusBottom()350 mCurrentBottomRoundness = bottomRoundness; in setBottomRoundnessInternal()