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Searched refs:mCurrentFence (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp61 mCurrentFence(Fence::NO_FENCE), in FramebufferSurface()
139 mCurrentFence = item.mFence; in nextBuffer()
194 return mCurrentFence; in getClientTargetAcquireFence()
DFramebufferSurface.h86 sp<Fence> mCurrentFence; variable
/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.cpp66 mCurrentFence(Fence::NO_FENCE), in BufferLayerConsumer()
346 mCurrentFence = item.mFence; in updateAndReleaseLocked()
510 return mCurrentFence; in getCurrentFence()
524 if (mCurrentFence->isValid()) { in doFenceWaitLocked()
526 base::unique_fd fenceFd(mCurrentFence->dup()); in doFenceWaitLocked()
536 status_t err = mCurrentFence->waitForever("BufferLayerConsumer::doFenceWaitLocked"); in doFenceWaitLocked()
DBufferLayerConsumer.h312 sp<Fence> mCurrentFence; variable
/frameworks/native/libs/gui/
DGLConsumer.cpp135 mCurrentFence(Fence::NO_FENCE), in GLConsumer()
164 mCurrentFence(Fence::NO_FENCE), in GLConsumer()
304 mCurrentFence = Fence::NO_FENCE; in releaseTexImage()
472 mCurrentFence = item.mFence; in updateAndReleaseLocked()
963 return mCurrentFence; in getCurrentFence()
986 if (mCurrentFence->isValid()) { in doGLFenceWaitLocked()
990 int fenceFd = mCurrentFence->dup(); in doGLFenceWaitLocked()
1020 status_t err = mCurrentFence->waitForever( in doGLFenceWaitLocked()
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h398 sp<Fence> mCurrentFence; variable