Searched refs:mCurrentFrameInfo (Results 1 – 2 of 2) sorted by relevance
317 if (!wasSkipped(mCurrentFrameInfo)) { in prepareTree()318 mCurrentFrameInfo = mJankTracker.startFrame(); in prepareTree()320 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo); in prepareTree()321 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued; in prepareTree()322 mCurrentFrameInfo->markSyncStart(); in prepareTree()346 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()394 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()449 mCurrentFrameInfo->markIssueDrawCommandsStart(); in draw()465 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap); in draw()480 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) { in draw()[all …]
253 FrameInfo* mCurrentFrameInfo = nullptr; variable