Searched refs:mCurrentFrameNumber (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | RequestQueue.java | 38 private long mCurrentFrameNumber = 0; field in RequestQueue 82 mCurrentRepeatingFrameNumber = mCurrentFrameNumber + in getNext() 90 RequestQueueEntry ret = new RequestQueueEntry(next, mCurrentFrameNumber, queueEmptied); in getNext() 91 mCurrentFrameNumber += next.getNumberOfRequests(); in getNext() 163 long total = mCurrentFrameNumber; in calculateLastFrame()
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayer.cpp | 294 mFrameEventHistory.addPreComposition(mCurrentFrameNumber, in onPreComposition() 311 mFrameEventHistory.addPostComposition(mCurrentFrameNumber, glDoneFence, in onPostComposition() 320 mTimeStats.setDesiredTime(layerName, mCurrentFrameNumber, desiredPresentTime); in onPostComposition() 332 mTimeStats.setPresentFence(layerName, mCurrentFrameNumber, presentFence); in onPostComposition() 339 mTimeStats.setPresentTime(layerName, mCurrentFrameNumber, actualPresentTime); in onPostComposition() 515 mPreviousFrameNumber = mCurrentFrameNumber; in latchBuffer() 516 mCurrentFrameNumber = mConsumer->getFrameNumber(); in latchBuffer() 520 mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime); in latchBuffer() 597 if ((*point)->getFrameNumber() <= mCurrentFrameNumber) { in latchBuffer() 918 return mCurrentFrameNumber; in getHeadFrameNumber()
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D | BufferLayerConsumer.cpp | 69 mCurrentFrameNumber(0), in BufferLayerConsumer() 348 mCurrentFrameNumber = item.mFrameNumber; in updateAndReleaseLocked() 464 return mCurrentFrameNumber; in getFrameNumber()
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D | BufferLayerConsumer.h | 336 uint64_t mCurrentFrameNumber; variable
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D | Layer.h | 753 std::atomic<uint64_t> mCurrentFrameNumber; variable
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D | Layer.cpp | 89 mCurrentFrameNumber(0), in Layer() 783 if (point->getFrameNumber() <= mCurrentFrameNumber) { in addSyncPoint()
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 138 mCurrentFrameNumber(0), in GLConsumer() 167 mCurrentFrameNumber(0), in GLConsumer() 474 mCurrentFrameNumber = item.mFrameNumber; in updateAndReleaseLocked() 930 return mCurrentFrameNumber; in getFrameNumber()
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 418 uint64_t mCurrentFrameNumber; variable
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