Searched refs:mCurrentTextureImage (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | BufferLayerConsumer.cpp | 238 : mCurrentTextureImage->graphicBuffer(); in setReleaseFence() 311 mCurrentTextureImage != nullptr ? mCurrentTextureImage->graphicBufferHandle() : 0, in updateAndReleaseLocked() 323 releaseBufferLocked(mCurrentTexture, mCurrentTextureImage->graphicBuffer()); in updateAndReleaseLocked() 332 pendingRelease->graphicBuffer = mCurrentTextureImage->graphicBuffer(); in updateAndReleaseLocked() 339 mCurrentTextureImage = nextTextureImage; in updateAndReleaseLocked() 362 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == nullptr) { in bindTextureImageLocked() 369 status_t err = mCurrentTextureImage->createIfNeeded(imageCrop); in bindTextureImageLocked() 376 mRE.bindExternalTextureImage(mTexName, mCurrentTextureImage->image()); in bindTextureImageLocked() 394 mCurrentTextureImage->graphicBuffer(), fence); in syncForReleaseLocked() 421 if (needsRecompute && mCurrentTextureImage == nullptr) { in setFilteringEnabled() [all …]
|
D | BufferLayerConsumer.h | 297 sp<Image> mCurrentTextureImage; variable
|
/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 299 mCurrentTextureImage = mReleasedTexImage; in releaseTexImage() 433 mCurrentTexture, mCurrentTextureImage != NULL ? in updateAndReleaseLocked() 434 mCurrentTextureImage->graphicBufferHandle() : 0, in updateAndReleaseLocked() 446 mCurrentTexture, mCurrentTextureImage->graphicBuffer(), in updateAndReleaseLocked() 457 mCurrentTextureImage->graphicBuffer(); in updateAndReleaseLocked() 466 mCurrentTextureImage = nextTextureImage; in updateAndReleaseLocked() 494 mCurrentTextureImage == NULL) { in bindTextureImageLocked() 499 status_t err = mCurrentTextureImage->createIfNeeded(mEglDisplay, in bindTextureImageLocked() 506 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked() 514 status_t result = mCurrentTextureImage->createIfNeeded(mEglDisplay, in bindTextureImageLocked() [all …]
|
/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 383 sp<EglImage> mCurrentTextureImage; variable
|