Searched refs:mCurrentTopRoundness (Results 1 – 1 of 1) sorted by relevance
69 private float mCurrentTopRoundness; field in ExpandableOutlineView87 if (!mCustomOutline && mCurrentTopRoundness == 0.0f154 topRoundness -= overShoot * mCurrentTopRoundness in getClipPath()155 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()157 / (mCurrentTopRoundness + mCurrentBottomRoundness); in getClipPath()308 return mCurrentTopRoundness * mOutlineRadius; in getCurrentBackgroundRadiusTop()312 return mCurrentTopRoundness; in getCurrentTopRoundness()345 mCurrentTopRoundness = topRoundness; in setTopRoundnessInternal()