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Searched refs:mDisplayP3ToXyz (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES20RenderEngine.h105 mat3 mDisplayP3ToXyz; variable
DGLES20RenderEngine.cpp151 mDisplayP3ToXyz = displayP3.getRGBtoXYZ(); in GLES20RenderEngine()
344 wideColorState.setInputTransformMatrix(mDisplayP3ToXyz); in drawMesh()