Home
last modified time | relevance | path

Searched refs:mEglFence (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DBufferSlot.h182 mEglFence(EGL_NO_SYNC_KHR), in BufferSlot()
213 EGLSyncKHR mEglFence; member
DGLConsumer.h450 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {} in EglSlot()
459 EGLSyncKHR mEglFence; member
/frameworks/native/libs/gui/
DBufferQueueCore.cpp215 if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) { in clearBufferSlotLocked()
216 eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence); in clearBufferSlotLocked()
217 mSlots[slot].mEglFence = EGL_NO_SYNC_KHR; in clearBufferSlotLocked()
DGLConsumer.cpp377 mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR; in releaseBufferLocked()
447 mEglDisplay, mEglSlots[mCurrentTexture].mEglFence); in updateAndReleaseLocked()
459 pendingRelease->fence = mEglSlots[mCurrentTexture].mEglFence; in updateAndReleaseLocked()
702 EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence; in syncForReleaseLocked()
730 mEglSlots[mCurrentTexture].mEglFence = fence; in syncForReleaseLocked()
DBufferQueueProducer.cpp460 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; in dequeueBuffer()
482 eglFence = mSlots[found].mEglFence; in dequeueBuffer()
488 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; in dequeueBuffer()
739 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR; in attachBuffer()
DBufferQueueConsumer.cpp444 mSlots[slot].mEglFence = eglFence; in releaseBuffer()