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Searched refs:mFbName (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DRenderEngine.cpp416 bindImageAsFramebuffer(bindHelper->mImage, &bindHelper->mTexName, &bindHelper->mFbName, in bindNativeBufferAsFrameBuffer()
431 unbindFramebuffer(bindHelper->mTexName, bindHelper->mFbName); in unbindNativeBufferAsFrameBuffer()
DRenderEngine.h149 uint32_t mTexName, mFbName; variable