Searched refs:mFocusedWindowHandle (Results 1 – 2 of 2) sorted by relevance
810 if (mFocusedWindowHandle != NULL) { in dispatchKeyLocked()811 commandEntry->inputWindowHandle = mFocusedWindowHandle; in dispatchKeyLocked()1116 if (mFocusedWindowHandle == NULL) { in findFocusedWindowTargetsLocked()1132 if (! checkInjectionPermission(mFocusedWindowHandle, entry->injectionState)) { in findFocusedWindowTargetsLocked()1139 mFocusedWindowHandle, entry, "focused"); in findFocusedWindowTargetsLocked()1142 mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime, reason.c_str()); in findFocusedWindowTargetsLocked()1148 addWindowTargetLocked(mFocusedWindowHandle, in findFocusedWindowTargetsLocked()1798 if (mFocusedWindowHandle != NULL) { in pokeUserActivityLocked()1799 const InputWindowInfo* info = mFocusedWindowHandle->getInfo(); in pokeUserActivityLocked()2942 if (mFocusedWindowHandle != newFocusedWindowHandle) { in setInputWindows()[all …]
961 sp<InputWindowHandle> mFocusedWindowHandle; variable