Searched refs:mGLThread (Results 1 – 3 of 3) sorted by relevance
228 if (mGLThread != null) { in finalize()231 mGLThread.requestExitAndWait(); in finalize()359 mGLThread = new GLThread(mThisWeakRef); in setRenderer()360 mGLThread.start(); in setRenderer()494 mGLThread.setRenderMode(renderMode); in setRenderMode()505 return mGLThread.getRenderMode(); in getRenderMode()516 mGLThread.requestRender(); in requestRender()524 mGLThread.surfaceCreated(); in surfaceCreated()533 mGLThread.surfaceDestroyed(); in surfaceDestroyed()541 mGLThread.onWindowResize(w, h); in surfaceChanged()[all …]
47 private Thread mGLThread; field in SingleFrameTextureViewTestActivity69 if (mGLThread != null) { in stopGlThread()71 mGLThread.join(); in stopGlThread()72 mGLThread = null; in stopGlThread()80 mGLThread = new Thread() { in onSurfaceTextureAvailable()197 mGLThread.start(); in onSurfaceTextureAvailable()
3825 Landroid/opengl/GLSurfaceView;->mGLThread:Landroid/opengl/GLSurfaceView$GLThread;