Searched refs:mHaveEglContext (Results 1 – 1 of 1) sorted by relevance
1294 if (mHaveEglContext) { in stopEglContextLocked()1296 mHaveEglContext = false; in stopEglContextLocked()1302 mHaveEglContext = false; in guardedRun()1371 if (pausing && mHaveEglContext) { in guardedRun()1424 if (! mHaveEglContext) { in guardedRun()1434 mHaveEglContext = true; in guardedRun()1441 if (mHaveEglContext && !mHaveEglSurface) { in guardedRun()1483 + " mHaveEglContext: " + mHaveEglContext in guardedRun()1623 return mHaveEglContext && mHaveEglSurface && readyToDraw(); in ableToDraw()1831 private boolean mHaveEglContext; field in GLSurfaceView.GLThread