Searched refs:mImageIndex (Results 1 – 3 of 3) sorted by relevance
86 private int mImageIndex = 0; field in RgbPlayerActivity.RgbView93 mImageIndex++;178 if (mImageIndex < 0 || mImageIndex >= mImageList.size()) { in LoadImage()179 mImageIndex = 0; in LoadImage()183 String filename = mImageList.get(mImageIndex); in LoadImage()225 return mImageIndex * 1000 / mFrameRate; in getCurrentPosition()241 mImageIndex = pos * mFrameRate / 1000; in seekTo()
163 &backbuffer->mImageIndex); in getBackbufferSurface()182 &backbuffer->mImageIndex); in getBackbufferSurface()190 VkImageLayout layout = surface->mImageInfos[backbuffer->mImageIndex].mImageLayout; in getBackbufferSurface()209 surface->mImages[backbuffer->mImageIndex], // image in getBackbufferSurface()243 sk_sp<SkSurface> skSurface = surface->mImageInfos[backbuffer->mImageIndex].mSurface; in getBackbufferSurface()257 surface->mBackbuffers[i].mImageIndex = -1; in destroyBuffers()352 surface->mBackbuffers[i].mImageIndex = -1; in createBuffers()611 SkSurface* skSurface = surface->mImageInfos[backbuffer->mImageIndex].mSurface.get(); in swapBuffers()615 SkASSERT(imageInfo->fImage == surface->mImages[backbuffer->mImageIndex]); in swapBuffers()634 surface->mImages[backbuffer->mImageIndex], // image in swapBuffers()[all …]
40 uint32_t mImageIndex; // image this is associated with member