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Searched refs:mIsAllocating (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/gui/
DBufferQueueCore.cpp86 mIsAllocating(false), in BufferQueueCore()
311 while (mIsAllocating) { in waitWhileAllocatingLocked()
421 if (mSlots[slot].mGraphicBuffer == NULL && !mIsAllocating) { in validateConsistencyLocked()
DBufferQueueProducer.cpp463 mCore->mIsAllocating = true; in dequeueBuffer()
516 mCore->mIsAllocating = false; in dequeueBuffer()
1359 mCore->mIsAllocating = true; in allocateBuffers()
1374 mCore->mIsAllocating = false; in allocateBuffers()
1392 mCore->mIsAllocating = false; in allocateBuffers()
1420 mCore->mIsAllocating = false; in allocateBuffers()
/frameworks/native/libs/gui/include/gui/
DBufferQueueCore.h280 bool mIsAllocating; variable