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Searched refs:mIsComplete (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/opengl/libagl/
DTextureObjectManager.cpp47 mIsComplete = false; in init()
142 mIsComplete = true; in setSurface()
174 mIsComplete = false; in reallocate()
187 mIsComplete = true; in reallocate()
207 mIsComplete = false; in reallocate()
219 mIsComplete = true; in reallocate()
224 mIsComplete = false; in reallocate()
231 mIsComplete = false; in reallocate()
DTextureObjectManager.h61 bool isComplete() const { return mIsComplete; } in isComplete()
71 bool mIsComplete; variable
/frameworks/base/services/core/java/com/android/server/location/
DContextHubServiceTransaction.java38 private boolean mIsComplete = false; field in ContextHubServiceTransaction
120 mIsComplete = true; in setComplete()
127 return mIsComplete; in isComplete()
/frameworks/base/core/java/android/hardware/radio/
DProgramList.java51 private boolean mIsComplete = false; field in ProgramList
136 if (mIsComplete) listener.onComplete(); in addOnCompleteListener()
180 mIsComplete = false; in apply()
190 mIsComplete = true; in apply()
/frameworks/av/media/libstagefright/httplive/
DM3UParser.h74 bool mIsComplete; member
DM3UParser.cpp252 mIsComplete(false), in M3UParser()
279 return mIsComplete; in isComplete()
602 mIsComplete = true; in parse()