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Searched refs:mKeyRepeatState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp250 mKeyRepeatState.lastKeyEntry = NULL; in InputDispatcher()
332 if (mKeyRepeatState.lastKeyEntry) { in dispatchOnceInnerLocked()
333 if (currentTime >= mKeyRepeatState.nextRepeatTime) { in dispatchOnceInnerLocked()
336 if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) { in dispatchOnceInnerLocked()
337 *nextWakeupTime = mKeyRepeatState.nextRepeatTime; in dispatchOnceInnerLocked()
686 if (mKeyRepeatState.lastKeyEntry) { in resetKeyRepeatLocked()
687 mKeyRepeatState.lastKeyEntry->release(); in resetKeyRepeatLocked()
688 mKeyRepeatState.lastKeyEntry = NULL; in resetKeyRepeatLocked()
693 KeyEntry* entry = mKeyRepeatState.lastKeyEntry; in synthesizeKeyRepeatLocked()
709 mKeyRepeatState.lastKeyEntry = newEntry; in synthesizeKeyRepeatLocked()
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DInputDispatcher.h917 } mKeyRepeatState; variable