Searched refs:mLayerUpdateQueue (Results 1 – 2 of 2) sorted by relevance
325 info.layerUpdateQueue = &mLayerUpdateQueue; in prepareTree()455 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue, in draw()593 info.layerUpdateQueue = &mLayerUpdateQueue; in buildLayer()602 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mWideColorGamut, in buildLayer()
248 LayerUpdateQueue mLayerUpdateQueue; variable