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Searched refs:mLayersPendingRemoval (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/cmds/surfacereplayer/replayer/
DReplayer.cpp641 mLayersPendingRemoval.push_back(delete_.id()); in deleteSurfaceControl()
659 if (!mLayersPendingRemoval.empty()) { in doDeleteSurfaceControls()
660 for (int id : mLayersPendingRemoval) { in doDeleteSurfaceControls()
665 mLayersPendingRemoval.clear(); in doDeleteSurfaceControls()
DReplayer.h151 std::vector<layer_id> mLayersPendingRemoval; variable
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h769 SortedVector< sp<Layer> > mLayersPendingRemoval; variable
DSurfaceFlinger.cpp2603 if (mLayersPendingRemoval.indexOf(layer) >= 0) { in handleTransactionLocked()
2636 if (!mLayersPendingRemoval.isEmpty()) { in commitTransaction()
2638 for (const auto& l : mLayersPendingRemoval) { in commitTransaction()
2643 mLayersPendingRemoval.clear(); in commitTransaction()
3143 mLayersPendingRemoval.add(layer); in removeLayerLocked()