Searched refs:mLoopCount (Results 1 – 10 of 10) sorted by relevance
588 mState.mLoopCount = loopCount; in setLoop()595 if (mState.mLoopCount != 0 && mPosLoop.mBufferPosition >= mState.mLoopEnd) { in setLoop()598 mPosLoop.mLoopCount = mState.mLoopCount; in setLoop()614 if (mState.mLoopCount > 0) { // only check if loop count is changing in setBufferPosition()620 mPosLoop.mLoopCount = 0; in setBufferPosition()650 *loopCount = mPosLoop.mLoopCount; in getBufferPositionAndLoopCount()1021 if (update.mLoopCount == 0) { in updateStateWithLoop()1023 } else if (update.mLoopCount >= -1) { in updateStateWithLoop()1038 localState->mLoopCount = update.mLoopCount; in updateStateWithLoop()1052 } else if (localState->mLoopCount != 0 && update.mPosition >= localState->mLoopEnd) { in updateStateWithPosition()[all …]
612 mLoopCount = 0; in set()1100 mLoopCount = loopCount; in setLoop_l()1277 if (mLoopCount != 0) { in reload()1278 mLoopCountNotified = mLoopCount; in reload()1279 mStaticProxy->setLoop(mLoopStart, mLoopEnd, mLoopCount); in reload()1925 if (mLoopCount > 0) { in processAudioBuffer()1932 } else if (mLoopCount < 0) { in processAudioBuffer()
49 return mLoopCount; in getDefaultLoopCount()65 int mLoopCount; variable
60 return mLoopCount; in getDefaultLoopCount()78 int mLoopCount; variable
48 mLoopCount(1), mBgColor(TRANSPARENT), mPreservedFrames(NULL), mRestoringFrames(NULL) { in FrameSequence_gif()83 mLoopCount = (int)(eb2->Bytes[2] << 8) + (int)(eb2->Bytes[1]); in FrameSequence_gif()
130 mLoopCount = WebPDemuxGetI(mDemux, WEBP_FF_LOOP_COUNT); in FrameSequence_webp()
141 mLoopCount = loopCount; in setLoopCount()169 private int mLoopCount = 1; field in FrameSequenceDrawable393 if ((mLoopBehavior == LOOP_FINITE && mCurrentLoop == mLoopCount) || in draw()
86 int32_t mLoopCount; member107 int32_t mLoopCount; member
1083 int32_t mLoopCount; // last setLoop loopCount; zero means disabled variable