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Searched refs:mMaxTextureSize (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DTextureCache.cpp42 mMaxTextureSize = DeviceInfo::get()->maxTextureSize(); in TextureCache()
94 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) { in canMakeTextureFromBitmap()
96 bitmap->height(), mMaxTextureSize, mMaxTextureSize); in canMakeTextureFromBitmap()
DDeviceInfo.h41 int maxTextureSize() const { return mMaxTextureSize; } in maxTextureSize()
58 int mMaxTextureSize; variable
DDeviceInfo.cpp66 sDeviceInfo->mMaxTextureSize = maxTextureSize; in initialize()
72 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in load()
DPathCache.h248 uint32_t mMaxTextureSize;
254 GLuint mMaxTextureSize; variable
DTextureCache.h132 GLint mMaxTextureSize; variable
DPathCache.cpp187 mMaxTextureSize = DeviceInfo::get()->maxTextureSize(); in PathCache()
275 sk_sp<Bitmap> bitmap(drawPath(path, paint, texture, mMaxTextureSize)); in addTexture()
319 : TaskProcessor<sk_sp<Bitmap> >(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {} in PathProcessor()
325 t->setResult(drawPath(&t->path, &t->paint, t->texture, mMaxTextureSize)); in onProcess()
DGradientCache.cpp73 mMaxTextureSize = DeviceInfo::get()->maxTextureSize(); in GradientCache()
143 info.width = min(width, uint32_t(mMaxTextureSize)); in getGradientInfo()
DGradientCache.h166 GLint mMaxTextureSize; variable
/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES20RenderEngine.h44 GLint mMaxTextureSize; variable
DGLES20RenderEngine.cpp119 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); in GLES20RenderEngine()
162 return mMaxTextureSize; in getMaxTextureSize()