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Searched refs:mPausedVDAnimators (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp235 for (auto &anim : mPausedVDAnimators) { in prepareTree()
274 for (auto& anim : mPausedVDAnimators) { in detachAnimators()
278 mPausedVDAnimators.clear(); in detachAnimators()
284 mPausedVDAnimators.insert(mRunningVDAnimators.begin(), mRunningVDAnimators.end()); in pauseAnimators()
320 for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) { in runVectorDrawableAnimators()
323 it = mPausedVDAnimators.erase(it); in runVectorDrawableAnimators()
337 mPausedVDAnimators.insert(*it); in runVectorDrawableAnimators()
349 for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) { in runVectorDrawableAnimators()
352 it = mPausedVDAnimators.erase(it); in runVectorDrawableAnimators()
369 for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) { in trimPausedVDAnimators()
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