Searched refs:mPendingAudioAccessUnit (Results 1 – 4 of 4) sorted by relevance
133 if (mPendingAudioAccessUnit != NULL) { in dequeueAccessUnit()134 *accessUnit = mPendingAudioAccessUnit; in dequeueAccessUnit()135 mPendingAudioAccessUnit.clear(); in dequeueAccessUnit()146 mPendingAudioAccessUnit = *accessUnit; in dequeueAccessUnit()191 mPendingAudioAccessUnit = accessUnit; in aggregateBuffer()377 mPendingAudioAccessUnit.clear(); in doFlush()
59 sp<ABuffer> mPendingAudioAccessUnit; member
132 if (mPendingAudioAccessUnit != NULL) { in dequeueAccessUnit()133 *accessUnit = mPendingAudioAccessUnit; in dequeueAccessUnit()134 mPendingAudioAccessUnit.clear(); in dequeueAccessUnit()145 mPendingAudioAccessUnit = *accessUnit; in dequeueAccessUnit()190 mPendingAudioAccessUnit = accessUnit; in aggregateBuffer()376 mPendingAudioAccessUnit.clear(); in doFlush()