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Searched refs:mPlayerPrefetchStatus (Results 1 – 1 of 1) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
Dmultiplay.c32 SLPrefetchStatusItf mPlayerPrefetchStatus; member
96 assert(p->mPlayerPrefetchStatus == caller); in prefetch_callback()
205 &p->mPlayerPrefetchStatus); in main()
207 result = (*p->mPlayerPrefetchStatus)->RegisterCallback(p->mPlayerPrefetchStatus, in main()
210 result = (*p->mPlayerPrefetchStatus)->SetCallbackEventsMask(p->mPlayerPrefetchStatus, in main()