Searched refs:mReleasedTexImage (Results 1 – 2 of 2) sorted by relevance
505 sp<EglImage> mReleasedTexImage; variable
294 if (mReleasedTexImage == NULL) { in releaseTexImage()295 mReleasedTexImage = new EglImage(getDebugTexImageBuffer()); in releaseTexImage()299 mCurrentTextureImage = mReleasedTexImage; in releaseTexImage()