Searched refs:mRemoteSyncPoints (Results 1 – 2 of 2) sorted by relevance
151 for (auto& point : mRemoteSyncPoints) { in ~Layer()906 mRemoteSyncPoints.push_back(std::move(syncPoint)); in pushPendingState()933 if (mRemoteSyncPoints.empty()) { in applyPendingStates()943 if (mRemoteSyncPoints.front()->getFrameNumber() != mPendingStates[0].frameNumber) { in applyPendingStates()947 mRemoteSyncPoints.front()->setTransactionApplied(); in applyPendingStates()948 mRemoteSyncPoints.pop_front(); in applyPendingStates()952 if (mRemoteSyncPoints.front()->frameIsAvailable()) { in applyPendingStates()958 mRemoteSyncPoints.front()->setTransactionApplied(); in applyPendingStates()959 mRemoteSyncPoints.pop_front(); in applyPendingStates()
670 std::list<std::shared_ptr<SyncPoint>> mRemoteSyncPoints; variable