Searched refs:mSchedulePipModeChangedState (Results 1 – 1 of 1) sorted by relevance
154 private @SchedulePipModeChangedState int mSchedulePipModeChangedState; field in BoundsAnimationController.BoundsAnimator177 mSchedulePipModeChangedState = schedulePipModeChangedState; in BoundsAnimator()201 + " mSchedulePipModeChangedState=" + mSchedulePipModeChangedState); in onAnimationStart()214 mTarget.onAnimationStart(mSchedulePipModeChangedState == in onAnimationStart()223 mSchedulePipModeChangedState == SCHEDULE_PIP_MODE_CHANGED_ON_START) { in onAnimationStart()285 if (mSchedulePipModeChangedState == SCHEDULE_PIP_MODE_CHANGED_ON_START) { in onAnimationUpdate()286 mSchedulePipModeChangedState = SCHEDULE_PIP_MODE_CHANGED_ON_END; in onAnimationUpdate()319 mTarget.onAnimationEnd(mSchedulePipModeChangedState == in onAnimationEnd()415 prevSchedulePipModeChangedState = existing.mSchedulePipModeChangedState; in animateBoundsImpl()418 if (existing.mSchedulePipModeChangedState == SCHEDULE_PIP_MODE_CHANGED_ON_START) { in animateBoundsImpl()[all …]