Searched refs:mScissor (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 39 LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil, in ~RenderState() 44 LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil, in onGLContextCreated() 50 mScissor = new Scissor(); in onGLContextCreated() 83 delete mScissor; in onGLContextDestroyed() 84 mScissor = nullptr; in onGLContextDestroyed() 93 LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil, in onVkContextCreated()
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D | RenderState.h | 110 Scissor& scissor() { return *mScissor; } in scissor() 132 Scissor* mScissor = nullptr; variable
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/frameworks/native/services/surfaceflinger/ |
D | DisplayDevice.cpp | 628 mScissor = mGlobalTransform.transform(viewport); in setProjection() 629 if (mScissor.isEmpty()) { in setProjection() 630 mScissor = getBounds(); in setProjection() 675 mFrame.left, mFrame.top, mFrame.right, mFrame.bottom, mScissor.left, in dump() 676 mScissor.top, mScissor.right, mScissor.bottom, tr[0][0], tr[1][0], tr[2][0], in dump()
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D | DisplayDevice.h | 131 const Rect& getScissor() const { return mScissor; } in getScissor() 269 Rect mScissor; variable
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