Searched refs:mScissorHeight (Results 1 – 2 of 2) sorted by relevance
26 : mEnabled(false), mScissorX(0), mScissorY(0), mScissorWidth(0), mScissorHeight(0) {} in Scissor()43 (x != mScissorX || y != mScissorY || width != mScissorWidth || height != mScissorHeight)) { in set()63 mScissorHeight = height; in set()77 if (x != mScissorX || y != mScissorY || width != mScissorWidth || height != mScissorHeight) { in set()83 mScissorHeight = height; in set()88 mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; in reset()99 mScissorHeight); in dump()
45 GLint mScissorHeight; variable