Home
last modified time | relevance | path

Searched refs:mScissorX (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DScissor.cpp26 : mEnabled(false), mScissorX(0), mScissorY(0), mScissorWidth(0), mScissorHeight(0) {} in Scissor()
43 (x != mScissorX || y != mScissorY || width != mScissorWidth || height != mScissorHeight)) { in set()
60 mScissorX = x; in set()
77 if (x != mScissorX || y != mScissorY || width != mScissorWidth || height != mScissorHeight) { in set()
80 mScissorX = x; in set()
88 mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; in reset()
98 ALOGD("Scissor: enabled %d, %d %d %d %d", mEnabled, mScissorX, mScissorY, mScissorWidth, in dump()
DScissor.h42 GLint mScissorX; variable