Searched refs:mScissorX (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/renderstate/ |
D | Scissor.cpp | 26 : mEnabled(false), mScissorX(0), mScissorY(0), mScissorWidth(0), mScissorHeight(0) {} in Scissor() 43 (x != mScissorX || y != mScissorY || width != mScissorWidth || height != mScissorHeight)) { in set() 60 mScissorX = x; in set() 77 if (x != mScissorX || y != mScissorY || width != mScissorWidth || height != mScissorHeight) { in set() 80 mScissorX = x; in set() 88 mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; in reset() 98 ALOGD("Scissor: enabled %d, %d %d %d %d", mEnabled, mScissorX, mScissorY, mScissorWidth, in dump()
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D | Scissor.h | 42 GLint mScissorX; variable
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