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Searched refs:mSharedBufferHasBeenQueued (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/gui/
DSurface.cpp58 mSharedBufferHasBeenQueued(false), in Surface()
578 mSharedBufferHasBeenQueued = false; in dequeueBuffer()
581 mSharedBufferHasBeenQueued = false; in dequeueBuffer()
599 if (mSharedBufferSlot == i && mSharedBufferHasBeenQueued) { in cancelBuffer()
609 mSharedBufferHasBeenQueued = true; in cancelBuffer()
655 if (mSharedBufferSlot == i && mSharedBufferHasBeenQueued) { in queueBuffer()
779 mSharedBufferHasBeenQueued = true; in queueBuffer()
1242 mSharedBufferHasBeenQueued = false; in disconnect()
/frameworks/native/libs/gui/include/gui/
DSurface.h441 bool mSharedBufferHasBeenQueued; variable