Searched refs:mSinkBufferHeight (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 68 mSinkBufferHeight(0), 88 mSinkBufferHeight = sinkHeight; 259 Rect(mSinkBufferWidth, mSinkBufferHeight), in onFrameCommitted() 285 mSinkBufferHeight = h; in resizeBuffers() 319 mSource[source]->dequeueBuffer(sslot, fence, mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer() 399 (h != 0 && h != mSinkBufferHeight)) { in dequeueBuffer() 404 mSinkBufferWidth, mSinkBufferHeight, in dequeueBuffer() 525 *value = mSinkBufferHeight; in query()
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D | VirtualDisplaySurface.h | 189 uint32_t mSinkBufferWidth, mSinkBufferHeight; variable
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