Searched refs:mSurfaceIsBad (Results 1 – 1 of 1) sorted by relevance
1392 mSurfaceIsBad = false; in guardedRun()1488 + " mSurfaceIsBad: " + mSurfaceIsBad in guardedRun()1517 mSurfaceIsBad = true; in guardedRun()1599 mSurfaceIsBad = true; in guardedRun()1627 return (!mPaused) && mHasSurface && (!mSurfaceIsBad) in readyToDraw()1829 private boolean mSurfaceIsBad; field in GLSurfaceView.GLThread