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Searched refs:mTeeSink (Results 1 – 7 of 7) sorted by relevance

/frameworks/av/services/audioflinger/
DFastMixerState.h81 NBAIO_Sink* mTeeSink; // if non-NULL, then duplicate write()s to this non-blocking sink member
DFastMixerState.cpp38 mFrameCount(0), mTeeSink(NULL) in FastMixerState()
DTrackBase.h211 sp<NBAIO_Sink> mTeeSink; variable
DFastMixer.cpp450 if ((teeSink = current->mTeeSink) != NULL) { in onWork()
DTracks.cpp225 mTeeSink = pipe; in TrackBase()
277 if (mTeeSink != 0) { in releaseBuffer()
278 (void) mTeeSink->write(buffer->raw, buffer->frameCount); in releaseBuffer()
DThreads.h1059 sp<NBAIO_Sink> mTeeSink; variable
1509 const sp<NBAIO_Sink> mTeeSink; variable
DThreads.cpp3894 mTeeSink = teeSink; in MixerThread()
3931 state->mTeeSink = mTeeSink.get(); in MixerThread()
6241 , mTeeSink(teeSink) in RecordThread()
6707 if (mTeeSink != 0) { in threadLoop()
6708 (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead); in threadLoop()